Recordings from the Summit Redux in Washington, DC
Hi all! This weekend we had a summit redux in DC. I recorded our discussions and you can download them, along with the summit’s closing plenary with Peter Merholz from my blog.
Cheers!
Hi all! This weekend we had a summit redux in DC. I recorded our discussions and you can download them, along with the summit’s closing plenary with Peter Merholz from my blog.
Cheers!
| Media and Graphics Interdisciplinary Centre (MAGIC)2424 Main MallUniversity of British ColumbiaVancouver, B.C.
(604) 822 - 8990 |
Understanding Tagged Information Spaces
Co-Investigators: Dr. Lee Iverson, Dr. Sidney Fels, Dr. Brian Fisher
Invitation: Do you use del.icio.us, citeulike, or a similar tagged information space? We would like you to participate in a one-on-one interview about your online tagging experiences.
Purpose and Objective: The purpose and objectives of this study are to explore the human experience of tagging and uncover basic strategies employed by users within these online environments.
The Study: With your consent, we would like to invite you to participate in a one-on-one interview about your online tagging experiences and permission to access your pubic tagging logs. Transcripts of the interviews may be used in a graduate thesis or other types of publications.
Confidentiality: All information obtained from the one-on-one interviews will remain strictly confidential and anonymous.
All we need is up to 1 hour of your time.
There will be no compensation for the study.
Audio recordings of interviews will occur.
To participate or for more information, please contact:
Phillip Jeffrey at phillipj@ece.ubc.ca
Technorati Tags: tagging, information, architect, ia, iasummit, iasummit2006
JOB OPENING: Information Architect for JWT Detroit
What it is:
The Information Architect is the main person responsible for architecting the digital user experience for JWT Detroit Digital clients. The IA plays a central, facilitating role within a cross-disciplinary team, working with all team members to produce research-based B2C marketing Web sites.
In the course of a project, […]
Today, we published our special issue on IA Summit 2006, which includes the following articles:
IA Summit 2006: Gathering of the Tribe
By Laurie Lamar
………………………………………………………………………………………………
My IA Summit 2006 Experience: Parts 1-4
By Pabini Gabriel-Petit
Part 1: The Pre-Conference
Part 2: The Conference: Day 1
Part 3: The Conference: Day 2
Part 4: The Conference: Day 3
………………………………………………………………………………………………
Creating Conceptual Comics: Storytelling and Techniques
An IA Summit 2006 Workshop: Presented by Kevin Cheng and Jane Jao
Reviewed by Andrew Hinton
………………………………………………………………………………………………
Interaction Design (IxD) Symposium
Presented by Dave Heller, Kim Goodwin, Luke Wroblewski, and Frank Ramirez
Reviewed by Russell Wilson
Information Architecture and Findability
An IA Summit 2006 Seminar: Presented by Peter Morville
Reviewed by Russell Wilson
More IA Summit 2006 Session Reviews
By Russell Wilson
Pabini Gabriel-Petit
UXmatters
Publisher and Editor in Chief
Thanks again to everyone who attended my presentation. I sent the promised Visio Stencils to everyone who gave me an e-mail address and followed up with some of you that had problems either opening or extracting the files.
Now, anyone who would like the stencils may download them from the IA Institute Web Site at http://www.iainstitute.org/tools/ under the sub-heading “IA Presentations”.
As a reminder: Do with the stencils whatever you like. Add to them, edit them, alter them and definitely share them. Just please don’t package them up and try to sell them. Alot of other people contributed to them over the years, so they already belong to all of us.
If you have questions or comments, give me a shout. I’d also love to see any examples of work you do with them.
Have fun!
-AP
I presented two topics during the Interaction Design Symposium at this year’s IA Summit. My second presentation focused on Social Web Application Design. In particular:
* Comparison of how we think of “community” applications today vs. five years ago
* Definitions of what and who defines social software
* Overview of the interaction elements commonly found in social Web applications
* Discussion about the pros and cons of enabling community features within products
* Outline of best practices for designing social software (culled from my experiences working on products for eBay, Yahoo!, and more)
The slides from this talk are now online. The Web Now: Social (4.5 MB PDF)
Yet another link to a post of one person’s impressions. Take of them what you will - nowhere as delightfully comprehensive as LukeW’s, and my blog doesn’t have as nearly a cool name as Glacial Erratics (love the geography nerds - nice to meet you, Chris, don’t take insult at me calling you a ‘geography nerd, either). Just impressions - that’s all.
Regards,
Rachel
(lurking for just this once)
P.S. No really good photos of Vancouver sadly, but I’m uploading my ones from Victoria up to my Flickr account. If anyone ever has a chance to go there (i.e. Victoria - not the Flickr account), please do - delightful city, dare I say even cooler than Vancouver if that’s possible *ducks for cover*
I’ve posted my reflections on two issues that captured my attention at the Summit–the changing nature of authority, and the idea of “IA research.”
—Abe
I have loaded the first set of IA Summit presentations (those that made it to the presentation management system) and they are on the detailed program page.
Much work to do, including chasing up others and doing all the posters (and checking for mistakes). But this will keep you going for a while
I’ve gathered my notes up into one rambling document: IA Summit 2006 Notes.
The presentation notes for the seminar on Information Architecture for the Spatial Web can be downloaded at geodistribution.ca. I did not post them here because the presentation is large in size.
“The ‘Back’ button is the button of DOOM!”
~ Jared Spool
and my personal favorite:
“It’s only going to get weirder.”
~Peter Morville
Thanks to all of the presenters and attendees that provided their time and content for our podcast. It was a pleasure chatting with each and everyone one of you.
Here are your listening options:
1. Subscribe to the entire podcast by entering http://www.aolmountainview.com/podcast/aol.xml into your favorite podcatcher.
2. A la Carte:
Jared Spool, We Are Not Alone: IA’s Role in the Optimal Design Team
Peter Morville, Ambient Findability
Christina Wodtke, Publicsquare: The CMS for We Media
Jane Jao and Kevin Cheng, Communicating Concepts Through Comics
Erin Malone, Yahoo! Network Diagram and Design Pattern Library
James Young, Summit perspective and Branch Logic
Posters and Reception, Visual Podcast
Enjoy!
-Mike
“IA is not about what we do, it’s how we think”, D. Grant Campbell, at his and Karl Fast’s talk about pace layering and resiliance theory. Other disciplines can claim to have been doing this or that for longer than we have, but IA is always exploring ideas from other disciplines. Grant’s comment was in recognition of the fact that other disciplines rarely look to IA for ideas. But that’s one of the things that defines what we do. With all due respect to Peter Merholz who promoted the phrase “IA Thinking” at his inspiring closing plenary, I heard it from Grant first!
I’ve written a small missive on Kevin and Jane’s excellent Communicating with Comics session here.
Are now available through this post.
A PDF of my presentation, We Are Not Alone: IA’s Role in Optimal Design Teams is available here.
Sadly, I don’t use del.icio.us for their lack of caching so I can’t link my slides through it. The slides are available on my blog. I’ve started compiling a list of the resources we mentioned (and some new ones people are submitting) and will keep them updated on that blog entry. Thanks once again to those who attended and I look forward to discussing it more with those interested.
Regarding the workshop and those that inquired about it after our conference session, we’re not really sure when we’ll have the opportunity to run the workshop again but hopefully we can find a venue sooner rather than later.
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