IA Summit 2007—Program
The IA Summit committee are working hard to assemble the program of pre-conference workshops, presentations, panels, research papers and much more (plus a social program).
Competition is tight - this year we had:
- Pre-conference workshops: 29 proposals
- Regular presentations: 139 proposals
- Panels: 12 proposals
- Posters: 25 proposals
- Research papers: 10 proposals
Notification of acceptance will be made by end December and the full program available here mid January.
How is the program selected
Read about how the IA Summit 2007 program was selected.
A sneak peek
We asked people to provide tags for their proposals. Based on their tags, these are the types of things we may hear about at the 2007 IA Summit.
37better
3d models and 3d animations
abductive
accessibility
accesskeys
activity theory
ad campaigns
adaptive interfaces
admin interfaces
advertising
advertising myths
advice
aesthetics
agile development
ai
ajax
analytics
architecture
archiving
art director
associative relationships
attention
australia
authenticity and trust
beauty
before & after
behavioral design
benchmarking
best bets
best practices
beta
beyond style
big ia
big idea
biotech
blogs
boundary objects
breadcrumbs
business
business and ia
business application architecture
business application design
business buy-in
business case development
business fluency
business goals
business objects
business of ia
business strategy
business tool
buy music on mobile
call center
card sorting
career development
cartography
case study
centralized
change management
check-out
click density
client interaction
client relationships
clustering
cms
cognition
cognitive psychology
cognitive science
collaboration
collaboration across disciplines
collaboration technology
collective intelligence
comet
commoditization
communication
communities
community
complex functionality
complex information
complexity
concepts & principles
conceptual blending
consistency
consumable
consumer psychology
content
content analysis
content assessment
content extension
content filtering
content inventory
content management
content migration
content organization
content reuse
content survey
content site
context
context of use
controlled vocabulary
convenience
conversion rate
copywriting
corporate
corporate site
cots
craft an ongoing strategy
crafting user experiences
create key relationships
creative acts of destruction
creativity
critical thought
criticism
cross selling
cross-discipline collaboration
crowdsourcing
css
culture
culture change
customer experience
customer orientation
customer research
customer-centricity
customization
customized cms
darwin information typing architecture (dita)
dashboards
data analysis
data-mining
decision markets
degrade gracefully
deliverables
delphi methodology
design
design attitude
design patterns
design principles
design research
design strategies
design system
design thinking
designing for experiences
desirability
destructive acts of creation
developing contexts
development methodology
diagnostics
differentiation
disaster
discoverability
disease taxonomy
disney effect
distance learning
document
documentation
doug engelbart
driving traffic
eclipse
eclipse help system
e-commerce
effective communication
effectively greet people
efficiency
emerging media
emerging professions
emotion
emotional design
empathy
empirical study
employee directory
enterprise
enterprise ia
enterprise search
enterprise taxonomies
entrepreneurship
entreprenuerial
envisioning unseen opportunies
ethics
ethnographic research
ethnography
event markets
everyday ia
evolution
experience planning
experience fundamentals
experiential aesthetics
extending teams
eye-tracking
fab labs
faceted navigation
facets
feedback
financial services
findability
flash
flow charts
focus
folksonomy
footers
form design
forms
framework
framing
fress
front-end architecture
front-end behaviors
fun
functional goals
game design
generate referral sources
gis (geographic information systems)
global site
globalization
google
governance
government
granularity
guided navigation
guidelines & restrictions
hci
health
hes
hierarchy
higher education
history
home organization
homepage design
how to enter & leave conversations
how to hand out and ask for business cards
howto
human information processing
hypertext
ia
ia advocacy
ia community
ia competencies
ia for product documentation
ia methodology
ia on mobiles and on interactive tv
ia process
ia strategy
icons
idea futures
ideation
image
image processing
implementation
inclusive design
individuality
infographics
information architecture
information design
information hierarchy
information markets
information metaphors
information organization
information organization method
information overload
information processing techniques
information sharing
information visualization
innovation
inspiration
integrative thinking
interaction
interaction design
interactive advertising
interactive tv services
interface
interface design
intermedia
intranet
ion
iteration
ixd
knowledge management
language
leadership
learning
learning theories
life sciences
listening
living design document
love your job
makeoever
manage
management
manager
managing complexity
maps
marketing
marketplace
markets
matrixed environment
measures of success
memex
memory
mental model
metadata
metaphor
methodology
methods
metrics
migration online
mobile
mobile application
mobile internet
mobile marketing
mobile services
multidimensional logic
multimedia
multiple monitors
mundaneum
narrative
narrative structures
navigation
needs analysis
networking skills
neural networks
new
new approach
new business area
new business concepts
new role
new product innovation
object notation
on-line branding
online information
online marketing and advertising
on-line persuasion
online teacher professional development
ontology
open source
operations
opinion detection
opinion mining
organization
organizational efficiency
overall expression
participant observation
participation
participatory design
pattern languages
pattern library
patterns
paul otlet
pda
people-centred
perception
perception of expression
performance
personalization
personas
persuasion
persuasive technology
pharmaceutical
pivot browsing
pixel vs. pen
plain language
planning
pleasurable interfaces
plectics
podcasting
politics
portals
practice development
practice lead
prediction markets
presentation layer
print vs. screen
privacy
problem-solving
process
product design
product development
product lifecycle
product metadata
product taxonomies
program development
project roles
project management
prototyping
prototyping techniques
public administration site
publishing
push versus pull
rapid prototypes
real world ia
redesign
re-design for usability
registration
relationship building
relationships
relevance
reporting displays
requirements
research
research method
research tools
re-use
review
ria
rich
rich information displays
rich internet application
rich media
rich medical content
scenario design
scientific ontologies
search
search analytics
search log analysis
search optimization
section 508
segmentation
selection
selling ia
semantic web
sentiment extraction
seo
service design
simplicity
site map
site search
smart devices
smartphone
soa
social classification
social network
social web
social dimensions
society
solutions
spatial data
speculative
spreadsheets
stakeholders
start-up
storyboard
storytelling
strategic conversation
strategy
structure
structure as identity
synonyms
system design
system lifecycle
systemantics
systems
systems design
tabular data
tagging
talking to the business side
task analysis
task management
task modelling
task switching
task-based information architecture
taxonomy
teamwork
technique
technology
ted nelson
templates
the future of information architecture
thesaurus
tips
tools
tools for information architecture
trade-offs
trading interface
trends
uber footers
ubiquitous computing
ucd
understanding
usability
usability pitfalls
user analysis
user behaviour
user experience
user interface
user interface design
user interfaces
user interviews
user observation
user research
user testing
user-centered design
user-centered design
user-driven desgin
user-task matrix
ux
vannevar bush
visio
vision
vision science
visual communication
visual communications
visual design
visual display of information
visual hierarchy
visual identity
visual language
visual metaphors
visual patterns
visual vocabulary.
visualizing data
wap
wayfinding
wcm
web
web 2.0
web applications
web design
web forms
web ia
web teams
weblogs
website design
why systems fail
windows live search
windows management
wireframe
wurman
xanadu
xerox parc
xhtml
xml
xml schema
yahoo! search
zigzag
