A tiered-look at how much fidelity IAs can convey concepts to clients and visual designers. From a bulleted list of components to pixel-perfect wireframes, the level of granularity presented greatly dictates what the final visual product looks like. There is a middle ground between lo-fi and hi-fi conceptualization allowing a client to understand what a proposed experience will entail and provide enough freedom for visual design to take the initial conceptual work to the next step.
By presenting too much visual information to a designer, they (and at times, the client) become wed to the annotated experience shown to them. This experience is regurgitated as the final product with a technicolor glow. On the other hand, if you give a visual designer (and the client) too little information, you may end up with an unusable experience lacking any sense of congruity.
Discussions about this years conference are still ongoing on our CrowdVine community site.