Jon Manning is co-founder of Secret Lab, and has a PhD in Computing. He also writes technical books for O’Reilly Media.
Paris Buttfield-Addison is co-founder of Secret Lab, a game development company based in Hobart, Tasmania, Australia. He has a PhD in Computing, and a BA in History. Previously, Paris worked for Meebo in Silicon Valley as a Product Manager, which was acquired by Google in 2012. He also write technical books for O’Reilly Media.
IA Summit 2016
Video games are the most glamorous of the electronic arts, but splashy graphics and amazing sound aren’t the defining feature of games. Games are the world’s only interactive artistic medium, and good interaction needs to be designed. Today’s master crafters of interaction design are game designers.
In this talk, you’ll learn about game design: the art and science of constructing enjoyable, engaging games. We aren’t doing any coding, and we’re not talking game engine development – instead, we’ll be taking a deep dive into game design theory, using it to understand how people interact with rules, and how to use it to improve your community, your company, your project, and your software.
You’ll get a fresh perspective on user experience design and community engagement by understanding how people are interacting with the fastest-growing form of entertainment in the world.
Topics covered include:
- Why games work, and how to analyse and build engaging experiences
- The Mechanics-Dynamics-Aesthetics framework: what it’s good for, and how to use it
- How to understand what a game’s doing, and how to build for fun
We’ll take this knowledge and apply it to real world examples in the realms of UX and UI design, community management, project management, and company building, as well as a few examples from the actual game development industry.
This isn’t gamification, and this isn’t building video games, but it will equip you with a better understanding of how and why games work, and discuss how you can apply that to better product design, better UX, and better, more engaging, more accessible user experiences.